![]() Using Porcupack with Seismic Strike roots enemies. Everything can be parried with Armadillopack! (At least we hope) Parrying with Armadillopack only applies the affixes of your Backpack shield instead. Putting your Backpack weapon into an empty slot doesn't hide the UI anymore. Switching the Backpack's UI position no longer sets your stats to 0. DoT effects applied by your Backpack weapon have their damage nerfed accordingly. ![]() Fireblast and Lighting Bolt used by Acrobatipack can no longer trigger indefinitely. Fireblast and Lighting Bolt used in main hands can trigger Acrobatipack Can no longer drop the backpack item mid-cutscene. The Backpack has received some love, in the form of. Having beaten a Boss flawlessly before will give the corresponding Outfit's Blueprint when starting a new game.Ĭhanged colors of the frames of the World Map to improve readability.Īdded Outfits descriptions in the Tailor selection menu. New sign after the Collector, gently asking you not to break the door.Ĭan no longer pick up an item at the same time as pressing a Training Armory Button.Īdded a "No Mob" option for Mob Spawners in Training Room. Blueprints blocked by DLCs are now indicated on the Collector's UI.Return Stones now teleport you outside their relative Z-Door.Īnd a few more coming in the upcoming testing phases.Īdded a hint as to where to find the fifth Boss Cell, for the unfortunate misguided ones.Reminder after killing the Hand of the King to use the Homonculus Rune to exit the run (except in 5BC or after the first 0BC kill).Ĭurrent total damage update is now displayed in the Scroll Picker menu. Incentive for picking your least visited biomes now makes mobs drop more cells and gems. Two Flawless Outfits : Gardener and Tick. A new menu in custom mode has been created to configure an alternate binding profile that enables Multi-Binding, and to enable it for your next custom run.Īdded a. Multi-Binding is now properly removed from Normal Mode and only available in Custom Mode.Mobs will drop more cells in those biomes. The info is available at the Exit Door and on the World Map when applicable. Incentive for picking your least visited biomes. heated subject, to say the least.īeat your favorite bosses without taking any hit to unlock an Exclusive Golden Outfit! (aka, bragging rights.) We hope you'll like the look of locked biomes, it's been a. It will also show you the path you took during your current run. It features all the Biomes you have already discovered, as well as the paths between all of them! (We unfortunately cannot guess what transitions you already discovered, time to explore all that again.)_. Aspects are unlocked right after the introduction runs at the start of the game.Īccess the World Map from the existing Biome Map. There is a catch though: you can’t unlock a new boss cell nor unlock flawless boss achievements while an Aspect is equipped.ģ are unlocked by default and you get a new one at random every time you die. Aspects Aspects are super strong yet optional perks equippable at the start of a run to make the game easier. ![]() To unlock this feature, you’ll need to find a key on the corpse of a certain short-lived NPC in Prisoner’s Quarters.Įnter the Training Room from the starting section of Prisoners’ Quarters, spawn mobs that you already fought and train against them! You can also fight bosses that you encountered in previous runs.
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